Player PREFS

http://docs.unity3d.com/ScriptReference/PlayerPrefs.html

http://answers.unity3d.com/questions/27973/idiots-guide-to-player-prefs.html

es donde se acostumbra guardar valores como hi score, partidas guardadas, etc

es sencillo y cross platform

PlayerPrefs.SetString("screen", screenString);

PlayerPrefs.SetString("id", idString);

PlayerPrefs.Save();

screenString = PlayerPrefs.GetString("screen", defaultValueIfNotFound);
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